The Future of Work demands a new breed of learning that captivates, empowers, and ignites a spark of brilliance in every employee. All organisations today are chasing the holy grail of a workforce ...
Colleges and universities are facing mounting pressure to demonstrate the value of a degree and protect students from crushing debt or insufficient earnings. Retaining and graduating more students ...
Gamification and game-based learning have been popular for the last decade and will remain in trend in the future. The statistics show that the game-based learning market is expected to rise from $3.5 ...
Michael Bodekaer Jensen is both an EdTech innovator and a multi-disciplinary academic. He is a co-founder and CEO of Labster. After two disruptive years, many students resemble Ferris Bueller's bored ...
<strong><em>#FeatureByTantalumAcademy: </em></strong>Tantalum Academy, an organization focused on utilizing games to teach soft skills has formally launched its ...
You have /5 articles left. Sign up for a free account or log in. Mark Carnes’s "Minds on Fire: How Role Immersion Games Transform College” offers evidence that an ...
A new gamified learning support center at San Joaquin Valley College (SJVC) is the latest innovative educational offering using gamification to engage students and ensure that students are motivated ...
Duolingo is best known for its language learning app, but it recently branched into teaching math and will soon offer music learning, the company announced. Through a series of "hundreds of bite-sized ...
Games have been a part of society for almost 2,000 years. From the days of ancient Greeks and Romans, the Chinese Empire, and Aztec civilizations, games have played a critical role in how we learn, ...