Forward-looking: The Legend of Zelda: Breath of the Wild impressed players with its flexible physics system in 2017. Nintendo's 2023 follow-up, Tears of the Kingdom, added a fusion system that drew ...
That was the reaction of Takahiro Takayama, lead physics engineer on The Legend of Zelda: Tears of the Kingdom, when he saw the first prototypes for two of the game’s abilities: Ultrahand and Fuse.
When a racing game developer talks up the authenticity of its driving model, you can typically assume the kind of experience they're going for. More often than not, it's a full-blown simulation, like ...
Back in May, the gameplay clip that had everyone talking was of a lava bridge in The Legend of Zelda: Tears of the Kingdom. Developers were impressed by the game’s robust physics engine, noting that ...
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