14don MSN
Nvidia says neural rendering is the way that graphics ought to be, so will it abandon rasterization?
Expect a lot more DLSS, too.
So far I haven’t seen a compelling example for using pure classical ray tracing. Part of the problem is that the theoretical argument is derived from looking at the performance of static geometry ...
Ah, ray tracing. Although it’s been around for a long time in the film industry, it’s still a rather perplexing term, especially where video games are concerned. Essentially, it’s a technique that ...
I think this is wrong and to be completely fair, I called out this behavior when AMD played similar shenanigans with TPU and Tech Report. As for the "gamers" comment above, as of right now I don't ...
The US-based memory company teases that its new 32Gbps GDDR7 memory modules will provide up to 30% more performance in gaming -- in both ray tracing and rasterization -- compared to GDDR6 (to be ...
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